Very new to uMake (this morning!). I see that there are some existing textures that one can apply to a model. Is there a way to apply my own textures, add them to the textures collection and such?
I’m looking to use uMake to build and export 3D objects for use in Codea, which seems to be able to understand provided textures in imported files.
Regarding “materials”, are they materials in the sense of Blender? Blender materials correspond to faces in the sense of Second Life. Are there similar mappings in uMake?